Microsoft has updated its Xbox Live to enable a cross-network multiplayer support. This new update is mainly designed to let Xbox One gamers play games with their PlayStation 4 counterparts.
Xbox Live service already supports cross-platform play between Xbox One and Windows 10 games. But with the new update, developers have been offered a new cross-network experience where they can design multiplayer modes for consoles other than Xbox models.
Microsoft has revealed that Psyonix’s Rocket League will be among the first games that have cross-network play. However, the new support will also be used by some other renowned publishers to deliver a comprehensive coverage for Xbox One and PlayStation 4 gamers.
“Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players,” says Chris Charla, Director of ID@Xbox developer conference.
The new update will help Microsoft counter Sony in the game console market. Notably, the Japanese company recently reduced the price of its PlayStation 4 and brought PlayStation 2 backward compatibility to take on Xbox One. But the existence of the improved Xbox Live experience would persuade gamers to buy the new Xbox model over the latest PlayStation console.
This is quite certain as if you opt for Xbox One, you’ll able to play the same titles with your friends who have PlayStation 4. But none of your PlayStation 4 friends would get a chance to bring you into their arena.
Open source MonoGame solution
Apart from the new cross-network experience, Microsoft announced its MonoGame open source solution for game developers at the ID@Xbox. This new framework will enable development of new Xbox One games with their source code available openly to the public.
If you’re a developer, you can use the new updates to receive more focus on your creations on Xbox One. You can particularly opt for the updated Xbox Live service to make your game playable between Xbox One and PlayStation 4 players.